Players don't have to pick one specialization and can combine abilities to create their own builds and playstyles. Lastly, Exploit Weakness is a reaction-based specialization where an icon will pop up on an enemy and you have to time a counter to do extra damage. The second is called Shadow Realm, which puts you into temporary stealth to land attacks unharmed while in the middle of combat. One is called Combo Points, which seem to rely on a sequence of timing-based attacks that stack damage-director Luis Barriga likened it to a sort of rhythm game. According to Blizzard during their presentation, fans of Diablo II's Asssassin and Diablo III's Demon Hunter will find a lot to like about the Diablo IV's Rogue. From what we can glean, Rogues have skills like a dashing ability, flurry slashes, and an aerial attack that showers arrows down for AOE damage. The class relies on mobility and striking fast, but also has a diverse skillset with abilities you can mix and match to great effect. Rogue is a dexterity-based class that can use bows and crossbows for ranged attacks, and swords and daggers for melee attacks. Now Playing: Diablo IV Rogue Breakdown and Open World Features | Blizzcon 2021 Rogue Class Breakdown By clicking 'enter', you agree to GameSpot's
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